Finally Addressing the Modding Gap: Warframe's New Quest Rights a Wrong
The space ninja adventure known as Warframe, an experience where you might encounter bizarre cosmic entities and pilot futuristic vehicles, has unveiled a significant update. The Vallis Undermind showcases the creative flair that has come to define Warframe in the past few seasons.
The new content, released on Wednesday, introduces a fungus-inspired character that does a little dance, along with a whole new explorable fungal area. But it’s also going back to basics, with a new mission designed to making sure this complicated, expansive long-running online game is understandable by new players.
Introducing "The Teacher"
Called “The Teacher,” this is the long-awaited quest that educates Warframe players on how to use one of the game's fundamental yet complex systems: the mod system.
In Warframe, modifications are enhancements that can be added to your character or your weapons to enhance their abilities. These can be simple (increase damage or speed up reload rate) to the devastatingly complex. Content creators often craft hour-long videos about optimized loadouts that use synergistic enhancements to create overwhelming power.
“I think a lot of people were maybe getting into the early game, encountering mods without grasping their purpose,” noted a key developer. “We believed it was crucial, upon completing the mission, for players to think, ‘Wow, modding is interesting. I want to try more of this.’”
A Collaborative Effort
“The Teacher” was created through a partnership between the original developers, who provided the narrative sauce, and a supporting studio, who crafted the gameplay, which will appear early in the game.
In the quest, the player is asked to retrieve a component for their ship, but they’re confronted by a formidable foe called Teshin, who removes the player's powers and close-combat arms, and forces them to engage with the mod system to handily demonstrate its power.
Many of the external team were longtime players, but others had never played before, according to a principal games designer. This fresh viewpoint that proved critical.
“The first thing we did was basically sit behind them and have them experience the introduction and document extensively on everywhere they fell out,” the designer said. Introductory tutorials presented the mod system. But the team noted that they didn’t work on everyone.
“Some people didn't see basic instructions where the game highlights it saying put the mod in the slot,” he said.
Closing an Important Loop
Warframe’s mods allow players to create stupidly powerful synergies that turn the screen into a blitz of numbers. But "The Teacher" isn’t really about that. Veteran users who desire more advanced content, like optimizing for endgame challenges. But it became clear that the mission addresses a genuine oversight for early players — and that doing so isn’t as simple as it looks.
“Numerous subtle adjustments and background details there to just demonstrate the possibilities rather than tell you,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create powerful elemental status effects; in this case, Magnetic damage that eats chunks out of enemy shields.
“Adjustments to the armament to be a rapid-fire gun, because it shows off the proc rate more,” the designer said. “But you don’t want to explicitly tell players, 'with a basic modification, you only got a low probability to proc an elemental effect.' So how do you tutorialize that without changing it?”
Veterans will naturally recognize these mechanics and grasp their function, but beginners require instruction to notice these details.
“It’s not a kind of game development that we've had to worry about as much just because that hasn't been our focus,” said a narrative lead. “But part of it not being our focus that players weren't properly taught the modding system.”
A Labor of Love
“A tremendous amount of work is required for just making a seemingly straightforward quest that — frankly — you can blast through in about 15 minutes,” said the designer. “Yet it represents extensive development for loads of people.”
The designer was clearly enthusiastic over contributing to a beloved title — and to craft a mission for one of his favorite characters.
“I love Teshin,” he said. “He embodies everything my younger self found awesome.”
Improving the New Player Experience
In the decade-plus since launch, Warframe has been in a ongoing struggle with its own player onboarding process. There are many intricate mechanics that players don’t need to worry about — and won’t even have access to until much later. And others, like modding, that increase in depth depending on how much time you want to invest. An update earlier this year streamlined the early game so that players could reach Warframe’s mind-bending plot developments with less time on the grind up front.
With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s initial hours doesn’t stay locked in 2013. Beginners can find their way — even if they miss the menu prompts.